Max and the Sock Detective, Part 2: Crumb Trails
A trail of crumbs leads Grandpa Frank straight to Max’s school bag—and to a mystery that is only just beginning.

A trail of crumbs leads Grandpa Frank straight to Max’s school bag—and to a mystery that is only just beginning.

Lily and Glimmer follow a glowing acorn path to help a tired little hedgehog find his leafy home.

An old learning game sends Robo, Ami, and Pip a mysterious signal bearing the name of a lost planet: Niva-7.

Ella and Thomas find an old brass key beneath a damaged school step—marked with a tiny owl.

Max’s right sock has vanished. With school minutes away, Grandpa Fero launches a very serious investigation into a very silly mystery.

When Lily finds a dark little lantern in the moss, she and Glimmer discover that gentle care can wake even the quietest light.

When Luna finds a glowing Dragon Amulet, she must gather brave friends and face the dark sorcerer Malachor.

Kvakula dreams of a better pond. Can one small frog win an election and help every creature find its place?

Kejty dreams of internet fame, but dance lessons teach her that real success means helping people, online and in real life.

At the three black rocks, Tom and Jack help recover the Sea Crown’s cargo—and discover what a treasure is truly worth.
